You nerd out over Kim's car, and.... How to get: Talk to Trant, the guy with the kid admiring the Mural on the Boardwalk (south-eastern end of the map), ask him how a tape computer would work. Pain Threshold learning cap raised to 6. Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Best Anime Fanfiction Where the Hero Is a Villain, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Things Ghost of Tsushima Doesn't Tell You. Note that both are White Checks, so they can be retried later if you put points into those skills or get a die from the Novelty Dicemaker. How to get: Support Facism (stand against women and immigrants), While researching: 9 hours 10m, -1 Composure, Result: Nationalist dialogue options damage -1 Morale (or do they heal +1 morale? How to get: Keep referring to yourself as Detective Costeau (fail conceptualization check when meeting Kim), refuse your real name. If you've fully done the Investigate doomed commercial area side quest already, it's possible you can skip a few steps here. How to get: Fail to pitch an investment idea to the Mega Rich Light-Bending Guy, in the sealed container in the Harbor (talk to Evrart about the container to get a Rhetoric check to unlock it). Alternately, intentionally make a terrible pitch. Enter the church and you'll find they have set everything up for themselves. How to get: Make anti-drug related comments, don't use drugs, confiscate drugs.
An almost irreversible, unmitigated failure. While researching: 1 hour 20m, -2 Inland Empire, Result: -1 Shivers, -1 Inland Empire, All learning caps raised to 3. This quest cannot be triggered until Day 3. Result: All white checks unlocked, you can spot Arno posters in the environment. Interfacing is the required stat. How to get: Hi-Five ("Aces High") Kim after shooting down the corpse. Even with the prybar equipped and the machine unplugged, it's unlikely that you'll have more than a 3% chance of succeeding in the check. If you start doing so at the mirror, you should get the thought after talking to Garte for the first time with Kim along. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY.
Whether you throw Soona out of the church or give her the item, return to Andre in the blue tent and tell him you succeeded.
You do not need to collect the Horrific Necktie immediately upon starting a new game, but you do need it at some point before starting the quest. After the water lock is repaired on Day 3, activate it and cross the canal, then go northwest to the Fishing Village. She'll give you a new item called a Multitool. Disco Elysium is a story-driven isometric role playing game about being a total failure. "), While researching: 1 hour 25m, -2 Half-light, Result: Moralist Dialogue options heal +1 Morale, Learning Cap for Volition raised to 5, Learning cap for Logic raised to 5. ), While researching: 1h 30m hours, -1 Perception, Result: -1 Hand / Eye Coordination, Conceptualization passives heal +1 Morale and give +10 XP. Interfacing check required for the Ledger and Jeans, Suggestion required for the jacket. Walking around doesn't take up any time. How to get: Talk to Lena (Wheelchair lady) about the invisible Phasmid (Requires Suggestion) then go outside and listen closely. The garbage container can be kicked if you fail to prybar it open. While researching: 1 hours 15m, -1 Shivers. Continue north from there and you'll eventually reach two buildings, a church and the abandoned Feld R&D building. While researching: 4 hours, +1 Empathy towards Kim, Result: +1 Empathy towards Kim +1 Esprit de Corps. The postal box and the furnace in the Doomed Commercial area basement are two objects that are immediately accessible. Exit the tent, then circle back around and enter the church. Most easily – go to the garbage disposal behind the hotel, come back to ask Garte for the key, and select the most communist “are you really guarding your garbage from the homeless?” option. How to get: Be as normal and boring as possible, avoid wacky options. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Once again, easiest to do so during your HQ call. While researching: hours, +1 Encyclopedia, Result: Perception learning cap raised to 5, Speed (the drug) gives +1 PSY (Purple Stat). While researching: 1 hour, -2 Savoir Faire, Result: +1 Reaction Speed Empty hand slots give Suggestion +1, How to get: Pass an Encyclopedia check with the Mirror in your room regarding "the Expression", Results: +1 Pain Threshold All PSY (Purple) Learning Caps raised by 1. Result: Learning Cap for Hand / Eye Coordination raised to 6, Automatically Succeed all Hand/Eye Coordination passives, -1 Rhetoric. When you Confront the mercenaries, you'll have a special Hand/Eye Coordination check that can help resolve the situation. The thought cabinet has a total of 12 available slots than can be unlocked - once it's full (or beforehand, if you don't like the effects of a certain thought) you can use a skill point to erase an internalized thought.
You nerd out over Kim's car, and.... How to get: Talk to Trant, the guy with the kid admiring the Mural on the Boardwalk (south-eastern end of the map), ask him how a tape computer would work. Pain Threshold learning cap raised to 6. Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Best Anime Fanfiction Where the Hero Is a Villain, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Things Ghost of Tsushima Doesn't Tell You. Note that both are White Checks, so they can be retried later if you put points into those skills or get a die from the Novelty Dicemaker. How to get: Support Facism (stand against women and immigrants), While researching: 9 hours 10m, -1 Composure, Result: Nationalist dialogue options damage -1 Morale (or do they heal +1 morale? How to get: Keep referring to yourself as Detective Costeau (fail conceptualization check when meeting Kim), refuse your real name. If you've fully done the Investigate doomed commercial area side quest already, it's possible you can skip a few steps here. How to get: Fail to pitch an investment idea to the Mega Rich Light-Bending Guy, in the sealed container in the Harbor (talk to Evrart about the container to get a Rhetoric check to unlock it). Alternately, intentionally make a terrible pitch. Enter the church and you'll find they have set everything up for themselves. How to get: Make anti-drug related comments, don't use drugs, confiscate drugs.
An almost irreversible, unmitigated failure. While researching: 1 hour 20m, -2 Inland Empire, Result: -1 Shivers, -1 Inland Empire, All learning caps raised to 3. This quest cannot be triggered until Day 3. Result: All white checks unlocked, you can spot Arno posters in the environment. Interfacing is the required stat. How to get: Hi-Five ("Aces High") Kim after shooting down the corpse. Even with the prybar equipped and the machine unplugged, it's unlikely that you'll have more than a 3% chance of succeeding in the check. If you start doing so at the mirror, you should get the thought after talking to Garte for the first time with Kim along. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY.
Whether you throw Soona out of the church or give her the item, return to Andre in the blue tent and tell him you succeeded.
You do not need to collect the Horrific Necktie immediately upon starting a new game, but you do need it at some point before starting the quest. After the water lock is repaired on Day 3, activate it and cross the canal, then go northwest to the Fishing Village. She'll give you a new item called a Multitool. Disco Elysium is a story-driven isometric role playing game about being a total failure. "), While researching: 1 hour 25m, -2 Half-light, Result: Moralist Dialogue options heal +1 Morale, Learning Cap for Volition raised to 5, Learning cap for Logic raised to 5. ), While researching: 1h 30m hours, -1 Perception, Result: -1 Hand / Eye Coordination, Conceptualization passives heal +1 Morale and give +10 XP. Interfacing check required for the Ledger and Jeans, Suggestion required for the jacket. Walking around doesn't take up any time. How to get: Talk to Lena (Wheelchair lady) about the invisible Phasmid (Requires Suggestion) then go outside and listen closely. The garbage container can be kicked if you fail to prybar it open. While researching: 1 hours 15m, -1 Shivers. Continue north from there and you'll eventually reach two buildings, a church and the abandoned Feld R&D building. While researching: 4 hours, +1 Empathy towards Kim, Result: +1 Empathy towards Kim +1 Esprit de Corps. The postal box and the furnace in the Doomed Commercial area basement are two objects that are immediately accessible. Exit the tent, then circle back around and enter the church. Most easily – go to the garbage disposal behind the hotel, come back to ask Garte for the key, and select the most communist “are you really guarding your garbage from the homeless?” option. How to get: Be as normal and boring as possible, avoid wacky options. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Once again, easiest to do so during your HQ call. While researching: hours, +1 Encyclopedia, Result: Perception learning cap raised to 5, Speed (the drug) gives +1 PSY (Purple Stat). While researching: 1 hour, -2 Savoir Faire, Result: +1 Reaction Speed Empty hand slots give Suggestion +1, How to get: Pass an Encyclopedia check with the Mirror in your room regarding "the Expression", Results: +1 Pain Threshold All PSY (Purple) Learning Caps raised by 1. Result: Learning Cap for Hand / Eye Coordination raised to 6, Automatically Succeed all Hand/Eye Coordination passives, -1 Rhetoric. When you Confront the mercenaries, you'll have a special Hand/Eye Coordination check that can help resolve the situation. The thought cabinet has a total of 12 available slots than can be unlocked - once it's full (or beforehand, if you don't like the effects of a certain thought) you can use a skill point to erase an internalized thought.
You nerd out over Kim's car, and.... How to get: Talk to Trant, the guy with the kid admiring the Mural on the Boardwalk (south-eastern end of the map), ask him how a tape computer would work. Pain Threshold learning cap raised to 6. Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Best Anime Fanfiction Where the Hero Is a Villain, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Things Ghost of Tsushima Doesn't Tell You. Note that both are White Checks, so they can be retried later if you put points into those skills or get a die from the Novelty Dicemaker. How to get: Support Facism (stand against women and immigrants), While researching: 9 hours 10m, -1 Composure, Result: Nationalist dialogue options damage -1 Morale (or do they heal +1 morale? How to get: Keep referring to yourself as Detective Costeau (fail conceptualization check when meeting Kim), refuse your real name. If you've fully done the Investigate doomed commercial area side quest already, it's possible you can skip a few steps here. How to get: Fail to pitch an investment idea to the Mega Rich Light-Bending Guy, in the sealed container in the Harbor (talk to Evrart about the container to get a Rhetoric check to unlock it). Alternately, intentionally make a terrible pitch. Enter the church and you'll find they have set everything up for themselves. How to get: Make anti-drug related comments, don't use drugs, confiscate drugs.
An almost irreversible, unmitigated failure. While researching: 1 hour 20m, -2 Inland Empire, Result: -1 Shivers, -1 Inland Empire, All learning caps raised to 3. This quest cannot be triggered until Day 3. Result: All white checks unlocked, you can spot Arno posters in the environment. Interfacing is the required stat. How to get: Hi-Five ("Aces High") Kim after shooting down the corpse. Even with the prybar equipped and the machine unplugged, it's unlikely that you'll have more than a 3% chance of succeeding in the check. If you start doing so at the mirror, you should get the thought after talking to Garte for the first time with Kim along. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY.
Whether you throw Soona out of the church or give her the item, return to Andre in the blue tent and tell him you succeeded.
You do not need to collect the Horrific Necktie immediately upon starting a new game, but you do need it at some point before starting the quest. After the water lock is repaired on Day 3, activate it and cross the canal, then go northwest to the Fishing Village. She'll give you a new item called a Multitool. Disco Elysium is a story-driven isometric role playing game about being a total failure. "), While researching: 1 hour 25m, -2 Half-light, Result: Moralist Dialogue options heal +1 Morale, Learning Cap for Volition raised to 5, Learning cap for Logic raised to 5. ), While researching: 1h 30m hours, -1 Perception, Result: -1 Hand / Eye Coordination, Conceptualization passives heal +1 Morale and give +10 XP. Interfacing check required for the Ledger and Jeans, Suggestion required for the jacket. Walking around doesn't take up any time. How to get: Talk to Lena (Wheelchair lady) about the invisible Phasmid (Requires Suggestion) then go outside and listen closely. The garbage container can be kicked if you fail to prybar it open. While researching: 1 hours 15m, -1 Shivers. Continue north from there and you'll eventually reach two buildings, a church and the abandoned Feld R&D building. While researching: 4 hours, +1 Empathy towards Kim, Result: +1 Empathy towards Kim +1 Esprit de Corps. The postal box and the furnace in the Doomed Commercial area basement are two objects that are immediately accessible. Exit the tent, then circle back around and enter the church. Most easily – go to the garbage disposal behind the hotel, come back to ask Garte for the key, and select the most communist “are you really guarding your garbage from the homeless?” option. How to get: Be as normal and boring as possible, avoid wacky options. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Once again, easiest to do so during your HQ call. While researching: hours, +1 Encyclopedia, Result: Perception learning cap raised to 5, Speed (the drug) gives +1 PSY (Purple Stat). While researching: 1 hour, -2 Savoir Faire, Result: +1 Reaction Speed Empty hand slots give Suggestion +1, How to get: Pass an Encyclopedia check with the Mirror in your room regarding "the Expression", Results: +1 Pain Threshold All PSY (Purple) Learning Caps raised by 1. Result: Learning Cap for Hand / Eye Coordination raised to 6, Automatically Succeed all Hand/Eye Coordination passives, -1 Rhetoric. When you Confront the mercenaries, you'll have a special Hand/Eye Coordination check that can help resolve the situation. The thought cabinet has a total of 12 available slots than can be unlocked - once it's full (or beforehand, if you don't like the effects of a certain thought) you can use a skill point to erase an internalized thought.
How to get: Research Advanced Race theory then talk to Measurehead (racist Union guard) and tell him you need to get sober. If this succeeds, you can return to Andre and report that he's free to enter the church. How long it takes to internalize and what the effects are during the internalization process. For information on the main plot quests, please see the Walkthrough page. Result: Int and Psy red check failures heal 1 morale. If you don't get the orb because your Inland Empire skill is too low, simply go into your inventory and put the spirits bottle into one of your hands.
All FYS (Physical / Pink) learning caps raised by 1. First, you'll need to pass the Suggestion check by speaking to Soona. Requires a passive Encyclopedia Check of 10+ and possibly a passive physical Instrument check of 10+ afterwards. Simplest way - tell Klaasje that Narco Mania is no laughing matter during her interview. How to get: Talk to Acele (the girl by the tent on the ice) about her microphone and Contact Mike. Result: +10 cents for each green orb clicked, Learning Cap for Savoir Faire raised to 6. End the conversation with "this is about your lack of respect".
You nerd out over Kim's car, and.... How to get: Talk to Trant, the guy with the kid admiring the Mural on the Boardwalk (south-eastern end of the map), ask him how a tape computer would work. Pain Threshold learning cap raised to 6. Daily Deals: Preorder Cyberpunk 2077 for PS4, PS5, Xbox One, Xbox Series X, or PC and Save 17% Off, The Best Anime Fanfiction Where the Hero Is a Villain, The Most Messed Up Moments in the Comic Book Version of ‘The Boys’, Things Ghost of Tsushima Doesn't Tell You. Note that both are White Checks, so they can be retried later if you put points into those skills or get a die from the Novelty Dicemaker. How to get: Support Facism (stand against women and immigrants), While researching: 9 hours 10m, -1 Composure, Result: Nationalist dialogue options damage -1 Morale (or do they heal +1 morale? How to get: Keep referring to yourself as Detective Costeau (fail conceptualization check when meeting Kim), refuse your real name. If you've fully done the Investigate doomed commercial area side quest already, it's possible you can skip a few steps here. How to get: Fail to pitch an investment idea to the Mega Rich Light-Bending Guy, in the sealed container in the Harbor (talk to Evrart about the container to get a Rhetoric check to unlock it). Alternately, intentionally make a terrible pitch. Enter the church and you'll find they have set everything up for themselves. How to get: Make anti-drug related comments, don't use drugs, confiscate drugs.
An almost irreversible, unmitigated failure. While researching: 1 hour 20m, -2 Inland Empire, Result: -1 Shivers, -1 Inland Empire, All learning caps raised to 3. This quest cannot be triggered until Day 3. Result: All white checks unlocked, you can spot Arno posters in the environment. Interfacing is the required stat. How to get: Hi-Five ("Aces High") Kim after shooting down the corpse. Even with the prybar equipped and the machine unplugged, it's unlikely that you'll have more than a 3% chance of succeeding in the check. If you start doing so at the mirror, you should get the thought after talking to Garte for the first time with Kim along. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY.
Whether you throw Soona out of the church or give her the item, return to Andre in the blue tent and tell him you succeeded.
You do not need to collect the Horrific Necktie immediately upon starting a new game, but you do need it at some point before starting the quest. After the water lock is repaired on Day 3, activate it and cross the canal, then go northwest to the Fishing Village. She'll give you a new item called a Multitool. Disco Elysium is a story-driven isometric role playing game about being a total failure. "), While researching: 1 hour 25m, -2 Half-light, Result: Moralist Dialogue options heal +1 Morale, Learning Cap for Volition raised to 5, Learning cap for Logic raised to 5. ), While researching: 1h 30m hours, -1 Perception, Result: -1 Hand / Eye Coordination, Conceptualization passives heal +1 Morale and give +10 XP. Interfacing check required for the Ledger and Jeans, Suggestion required for the jacket. Walking around doesn't take up any time. How to get: Talk to Lena (Wheelchair lady) about the invisible Phasmid (Requires Suggestion) then go outside and listen closely. The garbage container can be kicked if you fail to prybar it open. While researching: 1 hours 15m, -1 Shivers. Continue north from there and you'll eventually reach two buildings, a church and the abandoned Feld R&D building. While researching: 4 hours, +1 Empathy towards Kim, Result: +1 Empathy towards Kim +1 Esprit de Corps. The postal box and the furnace in the Doomed Commercial area basement are two objects that are immediately accessible. Exit the tent, then circle back around and enter the church. Most easily – go to the garbage disposal behind the hotel, come back to ask Garte for the key, and select the most communist “are you really guarding your garbage from the homeless?” option. How to get: Be as normal and boring as possible, avoid wacky options. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Once again, easiest to do so during your HQ call. While researching: hours, +1 Encyclopedia, Result: Perception learning cap raised to 5, Speed (the drug) gives +1 PSY (Purple Stat). While researching: 1 hour, -2 Savoir Faire, Result: +1 Reaction Speed Empty hand slots give Suggestion +1, How to get: Pass an Encyclopedia check with the Mirror in your room regarding "the Expression", Results: +1 Pain Threshold All PSY (Purple) Learning Caps raised by 1. Result: Learning Cap for Hand / Eye Coordination raised to 6, Automatically Succeed all Hand/Eye Coordination passives, -1 Rhetoric. When you Confront the mercenaries, you'll have a special Hand/Eye Coordination check that can help resolve the situation. The thought cabinet has a total of 12 available slots than can be unlocked - once it's full (or beforehand, if you don't like the effects of a certain thought) you can use a skill point to erase an internalized thought.