Base Attack Bonus: 1/2 BAB, but don't expect to use a weapon at any point. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. Stop. Combined Spells (Su): This is perhaps the greatest incentive to combine a prepared caster and a spontaneous caster class. Only have wisdom and Int high enough to do the buffing, and max out charisma. Pathfinder's list of base classes is dizzyingly long, so you have a lot of options. You'll already be several levels behind full casters in terms of your highest spell level, and using partial caster classes further compounds the issue. Also note that many colored items are also links to the Paizo SRD. You've probably heard that the Mystic Theurge sucks, that it's a weak class, that you're going to be hurting yourself by progressing your spells slower than a single-progression focused caster. 3 levels Wizard, 1 level Cleric, then Mystic Theurge. When a new mystic theurge level is gained, the character gains new spells per day and new spells known as if she had also gained a level in that spellcasting class. Wondering about a Cleric/Sorcerer build for utility. Alignment: The motivations of a mystic theurge rarely stem from a sense of altruism or philanthropy, so most tend to be neutral, neutral good, or neutral evil. A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes. I'll ignore all classes except 2/3 classes for these reasons. I've played since 1995 second edition AD&D and have never reached level 20. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance. Pathfinder: Kingmaker Wiki is a Fandom Gaming Community. Pathfinder Chronicler Oterisk’s guide to Optimizing the Pathfinder Chronicler?!?! "But the Mystic Theurge's caster level is always three levels lower than your character level, those ongoing effects won't last as long.". At 1st level, the mystic theurge selects an arcane spellcasting class she belonged to before selecting the prestige class. You need your hands for spellcasting. I think he is referring to multiple combats a day, which would give the MT an action economy advantage after the first couple of fights. However, this comes with its own problem: By splitting your focus you'll fall behind on both caster level and spell DC. By taking advantage of exactly what the Mystic Theurge is made for: having more spells than everyone else. Mystic theurges are drawn from multiclass spellcasters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both. Skills are secondary to the class's function, and I fully believe that you are capable of sorting out your skill ranks based on what you know of your base classes. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The class saw significant improvements in the transition which make the class much more playable, but the Mystic Theurge is by no means simple. Trying to optimize a class that intentionally hurts power progression for the sake of versatility is in itself a feat. Bloodline: Celestial (Wildblooded: Empyreal), I support a limited subset of Pathfinder's rules content. I'm sorry to say, but a pathfinder 9th level spell slot is just worth less than a 3.5 9th level spell slot, so putting them on the same stage is somewhat unfair. Those extra 3 rounds are usually wasted anyway. The components of these spells do not change, but they otherwise follow the rules for the spellcasting class used to cast the spell. Why's that? Put that down. Pathfinder: Kingmaker > General Discussions > Topic Details. As a result of this the Mystic Theurge is considered to be a Buff Monkey, a 100% support class for the rest of the party, because you're usually relegated to the low-tier buff spells that have, as I said above ongoing effects. Double duration three times per day on spells level 3 or lower. Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. The thing that makes a Mystic Theurge so good is that it has so many spells per day, sure, they're lower level spells per day than a single progression wizard, or a single progression cleric, but when you have access to both lists you become a literal powerhouse. They have a special ability that allows casting two spells at once. Sai Kyouji. The trick is to use spells with ongoing effects. Mystic theurges travel the world in search of arcane and holy artifacts, magical lore, or divine revelations, and most … They seek magic in all of its forms, finding no reason or logic in denying themselves instruction by limiting their knowledge to one stifling paradigm, though many are simply hungry for limitless power. Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. Personally I prefer to stick to prepared classes because you can start Mystic Theurge at level 7, but there are some excellent reasons to wait until 8th or 9th level. Not having access to those spells can really hurt, which kind of negate the flexibility it tries to create. Generally you want to start with 16 or better in each of your spellcasting abilities, and put whatever you have left into Dexterity and Constitution. While you can qualify for Mystic Theurge using partial spellcasters like Bard and Magus, I do not recommend doing so. I support a limited subset of Pathfinder's rules content. Most of the arcane spellcasting classes you'll use can't cast spells in armor, which further compounds your defensive issues. Spells per Day: This is why you play a Mystic Theurge. You will have enough spell slots that you can comfortably cast spells every combat round all day long and will only rarely run out. You've probably heard that having more spells per day isn't as good has having fewer, higher level spells per day. Oct 7, 2018 @ 6:10pm Mystic theurge What's the main modifier stat for mystic theurge? No matter what their motivations, mystic theurges believe that perception is reality, and through the divine forces and astral energies of the multiverse, that perception can be used to manipulate and control not only the nature of this reality, but destiny itself. Mystic Theurge Blurring the Lines for Arcane and Divine: Angry Wiggle's Guide to the Mystic Theurge . Skill Ranks at Each Level: 2 + Int modifier. I honestly think a lot of the mentality about mystic theurge, and casters in general, comes from 3.5. This ability cannot be used to cast a spell at a lower level if that spell exists on both spell lists. Requirements are 3 ranks in arcana and religion, and ability to cast 2nd level arcane and 2nd level divine. These classes typically get other class features instead of spellcasting, and your Mystic Theurge levels don't advance those features. You meet these requirements at 4th level, because a Cleric can cast spontaneously 2nd level divine spells as long as you have 2nd level slots. Hit Points: d6 hit points means that you're very squishy. Pathfinder: Kingmaker. They last 1 round/caster level, and are controlled as a move action. Your ability scores are going to vary depending on your base classes. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. That system has much better options for duel casters, leaving the MT in the dust, at the same time having much better higher level spells, making every caster level more and more important. By using our Services or clicking I agree, you agree to our use of cookies. Mystic theurges place no boundaries on their magical abilities and find no irreconcilable paradox in devotion to the arcane as well as the divine. These are the examples of the Mystic Theurge's bread and butter damage dealing spells, sure you aren't out DPS'ing a master blaster fireball throwing wizard, but read how those spells work. At 6th level when you are a cleric 3 / wizard 3 that is a lot, but when you have 6th level spells and wizard has 7th level spells, it actually becomes a lot less significant. Role: The mystic theurge is a powerful component for any party, supplying magic for attack, defense, and healing. Introduction The Mystic Theurge is a popular concept which followed Pathfinder out of 3rd edition. Also, in terms of lasting effects not lasting as long.. And if your DM is willing to allow Esoteric Training, you can join a Spellcasters Guild and work on gaining Fame to boost your powers that way. Lawful mystic theurges, whether good, neutral, or evil, are rarer, and often use their powers for either the benefit—or control—of society. Mystic theurges are drawn from multiclass spellcasters who can already cast both arcane and divine spells, and the powers that they gain increase their mastery over both. If you use only prepared caster classes you can still prepare spells from one class using the other class's spell slots, but you gain very little by doing so. This page was last edited on 20 April 2020, at 14:10. Mystic Theurge doesn't have a main stat, because that--or those, depending on your entry … Your list of skills and your ranks will vary wildly depending on your choice of base classes. At 1st level, a mystic theurge can prepare 1st-level spells from one of his spellcasting classes using the 2nd-level slots of the other spellcasting class. When those ongoing effects are creating sources of damage on top of basic buffs, wards, and summoned creatures, you'll own the battlefield. How do I go about optimizing something that's intentionally weaker than everything around it?